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My name is Ido Pelser and I am currently following the Creative Media and Game Technologies bachelor’s program at Breda University of Applied Sciences. My discipline is Game Design and I specialize in Level Design, while also being experienced in Unreal Engine.

I’m very passionate about the games that I play and even more about the games that I make. The first thing I remember doing in my life that was related to making games, was opening GameMaker with my dad when I was 5. We made a game where you played as a clown who had to catch things falling from the sky, it wasn't the greatest game at all, but I still remember it to this day.

Ever since then, I developed that passion for making games more and more. I'm a big fan of playing platformers like Mario and RPGs like the Souls series. These games made me the level designer I am right now and especially the platformer genre can be seen in the projects I have made so far!

About me

Level/Game Design

  • Research

  • Sketching

  • Level Planning

  • Creating Blockouts

  • Playtesting & Iterating

  • Concepting

  • Prototyping

  • Visual Scripting in Unreal Engine

  • Unreal Motion Graphics (UMG)

  • Balancing

  • Simple 3D modelling

Skills

  • Unreal engine 4 & 5

  • Trenchbroom

  • Sketchup

  • Blender

  • Perforce (P4V)

  • Jira

  • Confluence

  • Miro

  • Microsoft Office Suite

  • Adobe Photoshop

  • Adobe Premiere Pro

Software

Other skills

  • Scrum

  • Agile process

  • Teamwork (15-30 people)

  • Design Documentation

  • Dutch (native)

  • English 

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